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Timestamp:
09/30/09 21:44:28 (3 years ago)
Author:
valroft
Message:

- Some work on bringing spell cast AI support to GenericAI.
- Removed unnecessary code.

Files:
1 modified

Legend:

Unmodified
Added
Removed
  • trunk/src/hearthstone-world/CritterAI.h

    r47 r48  
    3131 
    3232        virtual void OnDamageTaken(Unit * pAttacker, uint32 damage); 
    33         virtual void OnDeath(Unit* pKiller) { BaseAI::OnDeath(pKiller); } 
    34         virtual void OnSpawn() { BaseAI::OnSpawn(); } 
    35         virtual void Update() { BaseAI::Update(); } 
    36  
    37         virtual bool NeedsToResetThreat() { return false; } 
    38         virtual bool NeedToReturnHome() { return false; } 
    39         virtual bool CanMoveToNextWaypoint() { return false; } 
    40  
    41         virtual void OnRemoveInRangeUnit(Unit* u) { BaseAI::OnRemoveInRangeUnit(u); } 
    4233        virtual uint32 GetAIFlags() { return 0; } 
    4334};