Changeset 523
- Timestamp:
- 09/22/08 03:48:31 (5 years ago)
- Location:
- trunk
- Files:
-
- 3 edited
-
Makefile (modified) (1 diff)
-
doc/version.txt (modified) (1 diff)
-
version.inc (modified) (1 diff)
Legend:
- Unmodified
- Added
- Removed
-
trunk/Makefile
r515 r523 91 91 zip -9 $(topdir)bin/$(PLATFORM)-$(PLATFORMSUB)-$(BUILD_NUMBER)-full.zip $(topdir)CHDK/CURVES/* > $(DEVNULL) 92 92 zip -9 $(topdir)bin/$(PLATFORM)-$(PLATFORMSUB)-$(BUILD_NUMBER)-full.zip $(topdir)CHDK/FONTS/* > $(DEVNULL) 93 zip -9 $(topdir)bin/$(PLATFORM)-$(PLATFORMSUB)-$(BUILD_NUMBER)-full.zip $(topdir)CHDK/GAMES/* > $(DEVNULL) 93 94 zip -9 $(topdir)bin/$(PLATFORM)-$(PLATFORMSUB)-$(BUILD_NUMBER)-full.zip $(topdir)CHDK/GRIDS/* > $(DEVNULL) 94 95 zip -9 $(topdir)bin/$(PLATFORM)-$(PLATFORMSUB)-$(BUILD_NUMBER)-full.zip $(topdir)CHDK/LANG/* > $(DEVNULL) -
trunk/doc/version.txt
r520 r523 5 5 6 6 log 7 0.5.4 / reyalp 8 * Made games compile time optional. Set or unset OPT_GAME_* in root makefile.inc 9 * Moved sokoban levels from static data (gui_sokoban_levels.h) to file CHDK/GAMES/SOKOBAN.LEV 10 See http://chdk.setepontos.com/index.php/topic,688.msg21578.html#msg21578 for details 11 * Renamed lua compile option variables CHDK_->OPT_ 12 * Minor tweaks in luascript 13 7 14 0.5.3 / reyalp 8 15 + added lua function get_buildinfo. Returns a table: -
trunk/version.inc
r520 r523 1 BUILD_NUMBER := 0.5. 31 BUILD_NUMBER := 0.5.4
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