Changeset 1323
- Timestamp:
- 09/09/11 06:48:58 (21 months ago)
- Location:
- trunk/core
- Files:
-
- 4 edited
-
gui_4wins.c (modified) (6 diffs)
-
gui_mastermind.c (modified) (12 diffs)
-
gui_reversi.c (modified) (2 diffs)
-
gui_sokoban.c (modified) (4 diffs)
Legend:
- Unmodified
- Added
- Removed
-
trunk/core/gui_4wins.c
r674 r1323 1 //Conect4: Kettmeister, CHDKLover german forum ( www.wirklemms.de)1 //Conect4: Kettmeister, CHDKLover german forum (forum.chdk-treff.de) 2 2 #include "stdlib.h" 3 3 #include "keyboard.h" … … 19 19 #define FIELD_HEIGHT 7 20 20 #define FIELD_WIDTH 7 21 #define P1_COLOR MAKE_COLOR( 0x23,0x23)22 #define P2_COLOR MAKE_COLOR( 0x16,0x16)23 #define BG_COLOR MAKE_COLOR( 0xDE,0xDE)24 #define FIELD_COLOR MAKE_COLOR( 0xAA,0xAA)//(füllfarbe,rand)21 #define P1_COLOR MAKE_COLOR(COLOR_HISTO_B_PLAY,COLOR_HISTO_B_PLAY) 22 #define P2_COLOR MAKE_COLOR(COLOR_HISTO_G_PLAY,COLOR_HISTO_G_PLAY) 23 #define BG_COLOR MAKE_COLOR(COLOR_GREY,COLOR_GREY) 24 #define FIELD_COLOR MAKE_COLOR(COLOR_SPLASH_GREY,COLOR_SPLASH_GREY)//(füllfarbe,rand) 25 25 #define TEXT_COLOR MAKE_COLOR(BG_COLOR, COLOR_WHITE) 26 #define INFO_COLOR MAKE_COLOR( 0xEF, 0xEF)26 #define INFO_COLOR MAKE_COLOR(COLOR_SPLASH_GREY, COLOR_SPLASH_GREY) 27 27 #define INFO_TEXT_COLOR MAKE_COLOR(INFO_COLOR, COLOR_WHITE) 28 28 … … 72 72 73 73 char ki_3(char player) { 74 int i,j ,a;74 int i,j; 75 75 //waagerecht und Diagonal (über Anstieg) 76 76 for(i=0;i<=3;i++){ // column … … 106 106 107 107 char ki_2(char player) { 108 int i,j ,a;108 int i,j; 109 109 //waagerecht und Diagonal über Anstieg 110 110 for(i=0;i<=3;i++){ //column … … 140 140 char ki_findColumn(char mode, char player) { //player = 1|2 141 141 char erg=0, cam=player, otherplayer, i, counter=0; 142 static char str[64];143 142 otherplayer=(player==1)?2:1; 144 143 switch(mode) { … … 154 153 unset_stone(i); 155 154 } else badColumns[i-1]=9; //9=full 156 // sprintf(str,"%d %d %d %d %d %d %d",badColumns[0],badColumns[1],badColumns[2],badColumns[3],badColumns[4],badColumns[5],badColumns[6]);157 // draw_txt_string(30, 3, str, TEXT_COLOR);158 155 } 159 156 } else break; 160 157 erg=ki_2(cam); //ich2 (für passivere Methode vertauschen) 161 158 if(!erg) erg=ki_2(otherplayer); else break; //du2 162 if(!erg) erg=(!isFull(4)&&!ki_isBadColumn(4))?4:0; else break; //mitte159 if(!erg) erg=(!isFull(4)&&!ki_isBadColumn(4))?4:0; else break;//mitte 163 160 if(!erg) do erg=(rand()%7)+1; while((isFull(erg)||erg==0||ki_isBadColumn(erg))&&counter++<100); //zufall 164 161 if(counter>100) for(i=1;i<=7;i++) if(!isFull(i)) erg=i; -
trunk/core/gui_mastermind.c
r670 r1323 14 14 #define BORDER 20 15 15 #define RECT_SIZE 10 16 #define COLOR0_LIGHT_GRAY MAKE_COLOR(0xEE,0xEE) 17 #define BG_COLOR MAKE_COLOR(0xDD,0xDD) 16 #define COLOR_LIGHT_GRAY MAKE_COLOR(COLOR_SPLASH_GREY,COLOR_SPLASH_GREY) 17 #define BG_COLOR MAKE_COLOR(COLOR_GREY,COLOR_GREY) 18 #define TEXT_COLOR MAKE_COLOR(BG_COLOR,COLOR_BLACK) 18 19 19 20 int curr_x; … … 31 32 for(i=0;i<4;i++){ 32 33 if(answer[i]==curr_color[i]){ 33 draw_filled_rect(100+(pos*10), BORDER+(2*curr_y*10)+2+2*curr_y, 100+(pos*10)+6, BORDER+(2*curr_y*10)+8+2*curr_y , MAKE_COLOR( 0xFF,0xFF));34 draw_filled_rect(100+(pos*10), BORDER+(2*curr_y*10)+2+2*curr_y, 100+(pos*10)+6, BORDER+(2*curr_y*10)+8+2*curr_y , MAKE_COLOR(COLOR_BLACK,COLOR_BLACK)); 34 35 pos++; 35 36 } … … 42 43 43 44 if(answer[0]==curr_color[1] || answer[0]==curr_color[2] || answer[0]==curr_color[3]){ 44 draw_filled_rect(100+(pos*10), BORDER+(2*curr_y*10)+2+2*curr_y, 100+(pos*10)+6, BORDER+(2*curr_y*10)+8+2*curr_y , MAKE_COLOR( 0x11,0x11));45 draw_filled_rect(100+(pos*10), BORDER+(2*curr_y*10)+2+2*curr_y, 100+(pos*10)+6, BORDER+(2*curr_y*10)+8+2*curr_y , MAKE_COLOR(COLOR_WHITE,COLOR_WHITE)); 45 46 pos++; 46 47 } 47 48 if(answer[1]==curr_color[0] || answer[1]==curr_color[2] || answer[1]==curr_color[3]){ 48 draw_filled_rect(100+(pos*10), BORDER+(2*curr_y*10)+2+2*curr_y, 100+(pos*10)+6, BORDER+(2*curr_y*10)+8+2*curr_y , MAKE_COLOR( 0x11,0x11));49 draw_filled_rect(100+(pos*10), BORDER+(2*curr_y*10)+2+2*curr_y, 100+(pos*10)+6, BORDER+(2*curr_y*10)+8+2*curr_y , MAKE_COLOR(COLOR_WHITE,COLOR_WHITE)); 49 50 pos++; 50 51 } 51 52 if(answer[2]==curr_color[0] || answer[2]==curr_color[1] || answer[2]==curr_color[3]){ 52 draw_filled_rect(100+(pos*10), BORDER+(2*curr_y*10)+2+2*curr_y, 100+(pos*10)+6, BORDER+(2*curr_y*10)+8+2*curr_y , MAKE_COLOR( 0x11,0x11));53 draw_filled_rect(100+(pos*10), BORDER+(2*curr_y*10)+2+2*curr_y, 100+(pos*10)+6, BORDER+(2*curr_y*10)+8+2*curr_y , MAKE_COLOR(COLOR_WHITE,COLOR_WHITE)); 53 54 pos++; 54 55 } 55 56 if(answer[3]==curr_color[0] || answer[3]==curr_color[1] || answer[3]==curr_color[2]){ 56 draw_filled_rect(100+(pos*10), BORDER+(2*curr_y*10)+2+2*curr_y, 100+(pos*10)+6, BORDER+(2*curr_y*10)+8+2*curr_y , MAKE_COLOR( 0x11,0x11));57 draw_filled_rect(100+(pos*10), BORDER+(2*curr_y*10)+2+2*curr_y, 100+(pos*10)+6, BORDER+(2*curr_y*10)+8+2*curr_y , MAKE_COLOR(COLOR_WHITE,COLOR_WHITE)); 57 58 pos++; 58 59 } … … 70 71 else if(curr_color[0]==curr_color[1] || curr_color[0]==curr_color[2] || curr_color[0]==curr_color[3] || 71 72 curr_color[1]==curr_color[2] || curr_color[1]==curr_color[3] || curr_color[2]==curr_color[3]){ 72 draw_string(167, 130 , lang_str(LANG_MENU_GAMES_DCOLOR), MAKE_COLOR(0xDD,0x11));73 draw_string(167, 130 , lang_str(LANG_MENU_GAMES_DCOLOR), TEXT_COLOR); 73 74 return 0; 74 75 } … … 97 98 int gui_mastermind_init() { 98 99 int i,j; 99 colors[0]= 0xAA;100 colors[1]= 0x55;101 colors[2]= 0x22;102 colors[3]= 0x66;103 colors[4]= 0x88;104 colors[5]= 0xD2;100 colors[0]=COLOR_HISTO_R_PLAY; 101 colors[1]=COLOR_HISTO_G_PLAY; 102 colors[2]=COLOR_HISTO_B_PLAY; 103 colors[3]=COLOR_YELLOW; 104 colors[4]=COLOR_WHITE; 105 colors[5]=COLOR_BLACK; 105 106 curr_color[0]=0; 106 107 curr_color[1]=0; … … 115 116 for (i=0;i<4;i++){ 116 117 for (j=0;j<8;j++){ 117 draw_filled_rect(BORDER+(2*i*10), BORDER+(2*j*10)+2*j, BORDER+(2*i*10)+10, BORDER+(2*j*10)+2*j+10 , COLOR 0_LIGHT_GRAY);118 draw_filled_rect(BORDER+(2*i*10), BORDER+(2*j*10)+2*j, BORDER+(2*i*10)+10, BORDER+(2*j*10)+2*j+10 , COLOR_LIGHT_GRAY); 118 119 } 119 120 } 120 121 121 draw_filled_rect(10, BORDER+(2*j*10)+2*j, 150,BORDER+(2*j*10)+2*j+1, MAKE_COLOR( 0x11,0x11));122 draw_filled_rect(148, 10, 149,230, MAKE_COLOR( 0x11,0x11));123 draw_filled_rect(151, 10, 152,230, MAKE_COLOR( 0x11,0x11));122 draw_filled_rect(10, BORDER+(2*j*10)+2*j, 150,BORDER+(2*j*10)+2*j+1, MAKE_COLOR(BG_COLOR,COLOR_WHITE)); 123 draw_filled_rect(148, 10, 149,230, MAKE_COLOR(BG_COLOR,COLOR_WHITE)); 124 draw_filled_rect(151, 10, 152,230, MAKE_COLOR(BG_COLOR,COLOR_WHITE)); 124 125 125 126 //for (i=0; i<4;i++) 126 // draw_filled_rect(BORDER+(2*i*10), 213, BORDER+(2*i*10)+10,223, COLOR 0_LIGHT_GRAY);127 // draw_filled_rect(BORDER+(2*i*10), 213, BORDER+(2*i*10)+10,223, COLOR_LIGHT_GRAY); 127 128 128 129 for (i=0; i<6;i++) 129 130 draw_filled_rect(BORDER+(2*(i+7)*10)+20, 40, BORDER+(2*(i+7)*10)+35,55, MAKE_COLOR(colors[i],colors[i])); 130 131 131 draw_filled_rect(BORDER+(2*7*10)+20, 65, BORDER+(2*7*10)+35,80, MAKE_COLOR( 0xFF,0xFF));132 draw_string(BORDER+(2*7*10)+50, 65 , lang_str(LANG_MENU_GAMES_RIGHT_PLACE), MAKE_COLOR(0xDD,0x11));133 134 draw_filled_rect(BORDER+(2*7*10)+20, 90, BORDER+(2*7*10)+35,105, MAKE_COLOR( 0x11,0x11));135 draw_string(BORDER+(2*7*10)+50, 90 , lang_str(LANG_MENU_GAMES_C_IN_ANSWER), MAKE_COLOR(0xDD,0x11));132 draw_filled_rect(BORDER+(2*7*10)+20, 65, BORDER+(2*7*10)+35,80, MAKE_COLOR(COLOR_BLACK,COLOR_BLACK)); 133 draw_string(BORDER+(2*7*10)+50, 65 , lang_str(LANG_MENU_GAMES_RIGHT_PLACE), TEXT_COLOR); 134 135 draw_filled_rect(BORDER+(2*7*10)+20, 90, BORDER+(2*7*10)+35,105, MAKE_COLOR(COLOR_WHITE,COLOR_WHITE)); 136 draw_string(BORDER+(2*7*10)+50, 90 , lang_str(LANG_MENU_GAMES_C_IN_ANSWER), TEXT_COLOR); 136 137 137 138 138 draw_string(173, 20 , lang_str(LANG_MENU_GAMES_AC_COLORS), MAKE_COLOR(0xDD,0x11));139 draw_string(173, 20 , lang_str(LANG_MENU_GAMES_AC_COLORS), TEXT_COLOR); 139 140 140 draw_string(167, 200 , lang_str(LANG_MENU_GAMES_CURSOR1), MAKE_COLOR(0xDD,0x11));141 draw_string(167, 185 , lang_str(LANG_MENU_GAMES_CURSOR2), MAKE_COLOR(0xDD,0x11));142 draw_string(167, 170 , lang_str(LANG_MENU_GAMES_CURSOR3), MAKE_COLOR(0xDD,0x11));141 draw_string(167, 200 , lang_str(LANG_MENU_GAMES_CURSOR1), TEXT_COLOR); 142 draw_string(167, 185 , lang_str(LANG_MENU_GAMES_CURSOR2), TEXT_COLOR); 143 draw_string(167, 170 , lang_str(LANG_MENU_GAMES_CURSOR3), TEXT_COLOR); 143 144 144 145 for(i=0;i<4;i++) curr_color[i]=99; … … 156 157 if(CanNext()){ 157 158 if(WinQuary()==1){ 158 draw_string(198, 130 , lang_str(LANG_MENU_GAMES_RIGHT), MAKE_COLOR(0xDD,0x11));159 draw_string(167, 200 , lang_str(LANG_MENU_GAMES_CURSOR1), MAKE_COLOR(0xDD,0x11));160 draw_string(167, 185 , lang_str(LANG_MENU_GAMES_CURSOR2), MAKE_COLOR(0xDD,0x11));161 draw_string(167, 170 , lang_str(LANG_MENU_GAMES_CURSOR3), MAKE_COLOR(0xDD,0x11));159 draw_string(198, 130 , lang_str(LANG_MENU_GAMES_RIGHT), TEXT_COLOR); 160 draw_string(167, 200 , lang_str(LANG_MENU_GAMES_CURSOR1), TEXT_COLOR); 161 draw_string(167, 185 , lang_str(LANG_MENU_GAMES_CURSOR2), TEXT_COLOR); 162 draw_string(167, 170 , lang_str(LANG_MENU_GAMES_CURSOR3), TEXT_COLOR); 162 163 for (i=0; i<4;i++) 163 164 draw_filled_rect(BORDER+(2*i*10), 213, BORDER+(2*i*10)+10,223, MAKE_COLOR(colors[answer[i]],colors[answer[i]])); 164 165 } 165 166 else if(WinQuary()==2){ 166 draw_string(198, 130 , lang_str(LANG_MENU_GAMES_GAME_OVER), MAKE_COLOR(0xDD,0x11));167 draw_string(167, 200 , lang_str(LANG_MENU_GAMES_CURSOR1), MAKE_COLOR(0xDD,0x11));168 draw_string(167, 185 , lang_str(LANG_MENU_GAMES_CURSOR2), MAKE_COLOR(0xDD,0x11));169 draw_string(167, 170 , lang_str(LANG_MENU_GAMES_CURSOR3), MAKE_COLOR(0xDD,0x11));167 draw_string(198, 130 , lang_str(LANG_MENU_GAMES_GAME_OVER), TEXT_COLOR); 168 draw_string(167, 200 , lang_str(LANG_MENU_GAMES_CURSOR1), TEXT_COLOR); 169 draw_string(167, 185 , lang_str(LANG_MENU_GAMES_CURSOR2), TEXT_COLOR); 170 draw_string(167, 170 , lang_str(LANG_MENU_GAMES_CURSOR3), TEXT_COLOR); 170 171 for (i=0; i<4;i++) 171 172 draw_filled_rect(BORDER+(2*i*10), 213, BORDER+(2*i*10)+10,223, MAKE_COLOR(colors[answer[i]],colors[answer[i]])); … … 177 178 curr_x=0; 178 179 if(curr_color[curr_x]==99) curr_color[curr_x]=0; 179 draw_filled_rect(BORDER+(2*curr_x*10), BORDER+(2*curr_y*10)+2*curr_y, BORDER+(2*curr_x*10)+10, BORDER+(2*curr_y*10)+2*curr_y+10 , MAKE_COLOR(colors[curr_color[curr_x]], 0xff));180 draw_filled_rect(BORDER+(2*curr_x*10), BORDER+(2*curr_y*10)+2*curr_y, BORDER+(2*curr_x*10)+10, BORDER+(2*curr_y*10)+2*curr_y+10 , MAKE_COLOR(colors[curr_color[curr_x]],COLOR_BLACK)); 180 181 } 181 182 } … … 187 188 curr_x=0; 188 189 if(curr_color[curr_x]==99) curr_color[curr_x]=0; 189 draw_filled_rect(BORDER+(2*curr_x*10), BORDER+(2*curr_y*10)+2*curr_y, BORDER+(2*curr_x*10)+10, BORDER+(2*curr_y*10)+2*curr_y+10 , MAKE_COLOR(colors[curr_color[curr_x]], 0xff));190 draw_filled_rect(BORDER+(2*curr_x*10), BORDER+(2*curr_y*10)+2*curr_y, BORDER+(2*curr_x*10)+10, BORDER+(2*curr_y*10)+2*curr_y+10 , MAKE_COLOR(colors[curr_color[curr_x]],COLOR_BLACK)); 190 191 GameGo=1; 191 draw_string(198, 130 , " ", MAKE_COLOR(0xDD,0x11));192 draw_string(198, 130 , " ", TEXT_COLOR); 192 193 } 193 194 break; … … 197 198 (curr_x==0)?curr_x=3:curr_x--; 198 199 if(curr_color[curr_x]==99) curr_color[curr_x]=0; 199 draw_filled_rect(BORDER+(2*curr_x*10), BORDER+(2*curr_y*10)+2*curr_y, BORDER+(2*curr_x*10)+10, BORDER+(2*curr_y*10)+2*curr_y+10 , MAKE_COLOR(colors[curr_color[curr_x]], 0xff));200 draw_filled_rect(BORDER+(2*curr_x*10), BORDER+(2*curr_y*10)+2*curr_y, BORDER+(2*curr_x*10)+10, BORDER+(2*curr_y*10)+2*curr_y+10 , MAKE_COLOR(colors[curr_color[curr_x]],COLOR_BLACK)); 200 201 } 201 202 break; … … 205 206 curr_x=(curr_x+1)%4; 206 207 if(curr_color[curr_x]==99) curr_color[curr_x]=0; 207 draw_filled_rect(BORDER+(2*curr_x*10), BORDER+(2*curr_y*10)+2*curr_y, BORDER+(2*curr_x*10)+10, BORDER+(2*curr_y*10)+2*curr_y+10 , MAKE_COLOR(colors[curr_color[curr_x]], 0xff));208 draw_filled_rect(BORDER+(2*curr_x*10), BORDER+(2*curr_y*10)+2*curr_y, BORDER+(2*curr_x*10)+10, BORDER+(2*curr_y*10)+2*curr_y+10 , MAKE_COLOR(colors[curr_color[curr_x]],COLOR_BLACK)); 208 209 } 209 210 break; 210 211 case KEY_UP: 211 212 if(GameGo==1){ 212 draw_string(167, 130 , " ", MAKE_COLOR(0xDD,0x11));213 draw_string(167, 130 , " ", TEXT_COLOR); 213 214 curr_color[curr_x]=(curr_color[curr_x]+1)%6; 214 draw_filled_rect(BORDER+(2*curr_x*10), BORDER+(2*curr_y*10)+2*curr_y, BORDER+(2*curr_x*10)+10, BORDER+(2*curr_y*10)+2*curr_y+10 , MAKE_COLOR(colors[curr_color[curr_x]], 0xff));215 draw_filled_rect(BORDER+(2*curr_x*10), BORDER+(2*curr_y*10)+2*curr_y, BORDER+(2*curr_x*10)+10, BORDER+(2*curr_y*10)+2*curr_y+10 , MAKE_COLOR(colors[curr_color[curr_x]],COLOR_BLACK)); 215 216 } 216 217 break; 217 218 case KEY_DOWN: 218 219 if(GameGo==1){ 219 draw_string(167, 130 , " ", MAKE_COLOR(0xDD,0x11));220 draw_string(167, 130 , " ", TEXT_COLOR); 220 221 (curr_color[curr_x]-1<0)?curr_color[curr_x]=5:curr_color[curr_x]--; 221 draw_filled_rect(BORDER+(2*curr_x*10), BORDER+(2*curr_y*10)+2*curr_y, BORDER+(2*curr_x*10)+10, BORDER+(2*curr_y*10)+2*curr_y+10 , MAKE_COLOR(colors[curr_color[curr_x]], 0xff));222 draw_filled_rect(BORDER+(2*curr_x*10), BORDER+(2*curr_y*10)+2*curr_y, BORDER+(2*curr_x*10)+10, BORDER+(2*curr_y*10)+2*curr_y+10 , MAKE_COLOR(colors[curr_color[curr_x]],COLOR_BLACK)); 222 223 } 223 224 break; … … 234 235 ttm = localtime(&t); 235 236 sprintf(buf, "Time: %2u:%02u", ttm->tm_hour, ttm->tm_min); 236 draw_txt_string(screen_width/FONT_WIDTH-2-1-1-9-2-5-4, screen_height/FONT_HEIGHT-1, buf, MAKE_COLOR(0xDD, 0x11));237 draw_txt_string(screen_width/FONT_WIDTH-2-1-1-9-2-5-4, screen_height/FONT_HEIGHT-1, buf, TEXT_COLOR); 237 238 238 239 sprintf(buf, "Batt:%3d%%", get_batt_perc()); 239 draw_txt_string(screen_width/FONT_WIDTH-2-9, screen_height/FONT_HEIGHT-1, buf, MAKE_COLOR(0xDD, 0x11));240 } 240 draw_txt_string(screen_width/FONT_WIDTH-2-9, screen_height/FONT_HEIGHT-1, buf, TEXT_COLOR); 241 } -
trunk/core/gui_reversi.c
r1024 r1323 18 18 19 19 20 #define FIELD_COLOR_WHITE 0xF321 #define FIELD_COLOR_BLACK 0xFE22 #define MARKER_COLOR_WHITE 0x3323 #define MARKER_COLOR_BLACK 0xFF24 #define SELECTED_COLOR 0x9B20 #define FIELD_COLOR_WHITE COLOR_YELLOW 21 #define FIELD_COLOR_BLACK COLOR_GREY 22 #define MARKER_COLOR_WHITE COLOR_WHITE 23 #define MARKER_COLOR_BLACK COLOR_BLACK 24 #define SELECTED_COLOR COLOR_RED 25 25 26 26 … … 30 30 //------------------------------------------------------------------- 31 31 static uchar Field[8][8]; 32 static uchar Plr;33 32 static uchar CurrPlayer, Computer, InGame=0, NumPl1, NumPl2; 34 33 -
trunk/core/gui_sokoban.c
r1024 r1323 18 18 #define WALL_COLOR_1 COLOR_GREY 19 19 #define WALL_COLOR_2 COLOR_BLACK 20 #define BOX_COLOR_1 0x2620 #define BOX_COLOR_1 COLOR_RED 21 21 #define BOX_COLOR_2 COLOR_BLACK 22 #define BOX_COLOR_3 0x6623 #define PLACE_COLOR_1 0x9922 #define BOX_COLOR_3 COLOR_YELLOW 23 #define PLACE_COLOR_1 COLOR_BLUE 24 24 #define PLACE_COLOR_2 COLOR_BLACK 25 25 #define PLAYER_COLOR_1 COLOR_GREEN … … 263 263 unfortunately, gui_mode gets set all over the place */ 264 264 if(!num_levels) { 265 char *buf,*p ,*p_start;265 char *buf,*p; 266 266 FILE *fd; 267 267 struct stat st; 268 int prev_index = 0;269 268 270 269 if (stat((char *)level_file_name,&st) != 0 || st.st_size==0) … … 414 413 draw_line(cell_size*FIELD_WIDTH+1, 0, cell_size*FIELD_WIDTH+1, screen_height-1, COLOR_BLACK); 415 414 416 draw_filled_rect(cell_size*FIELD_WIDTH+2, 0, screen_width-1, 7, MAKE_COLOR(SCREEN_COLOR, SCREEN_COLOR)); 415 //draw_filled_rect(cell_size*FIELD_WIDTH+2, 0, screen_width-1, 7, MAKE_COLOR(SCREEN_COLOR, SCREEN_COLOR)); 416 draw_filled_rect(cell_size*FIELD_WIDTH+2, 0, screen_width-1, screen_height-1, MAKE_COLOR(SCREEN_COLOR, SCREEN_COLOR)); 417 417 418 418 sprintf(str, "%s: %-6d", lang_str(LANG_SOKOBAN_TEXT_LEVEL), conf.sokoban_level+1); … … 421 421 draw_string(cell_size*FIELD_WIDTH+2, 8+FONT_HEIGHT, str, MAKE_COLOR(SCREEN_COLOR, COLOR_WHITE)); 422 422 423 draw_filled_rect(cell_size*FIELD_WIDTH+2, 8+FONT_HEIGHT*2, screen_width-1, screen_height-1, MAKE_COLOR(SCREEN_COLOR, SCREEN_COLOR));423 //draw_filled_rect(cell_size*FIELD_WIDTH+2, 8+FONT_HEIGHT*2, screen_width-1, screen_height-1, MAKE_COLOR(SCREEN_COLOR, SCREEN_COLOR)); 424 424 425 425 if (sokoban_finished()) {
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