source: trunk/platform/ixus40_sd300/lib.c @ 977

Revision 977, 6.8 KB checked in by reyalp, 3 years ago (diff)

renames and cleanup in preparation for making script optional. From ultimA in http://chdk.setepontos.com/index.php?topic=5793.msg57064#msg57064

  • Property svn:eol-style set to native
Line 
1#include "platform.h"
2#include "lolevel.h"
3#define PARAM_FILE_COUNTER      0x2E
4
5
6extern void _sub_FF821D04(long mem, long *data);
7extern long _GetPropertyCase_orig(long opt_id, void *buf, long bufsize);
8extern long _SetPropertyCase_orig(long opt_id, void *buf, long bufsize);
9extern long _GetParameterData_orig(long id, void *buf, long size);
10extern void _SetAFBeamBrightness(long val);
11extern void _SetAFBeamOff();
12
13//looks like there is no strobechargecompletet flag ?!
14//do it in my own way. found some code to get the eventflag
15//at 0xFF941A14. copied the call there in my own c-code
16//looking at sd400 asm showed that flash info is (val>>20)&1
17//seems correct here as well..
18long IsStrobeChargeCompleted_my(){
19    volatile long *p = (void*)0x6763C;
20    long l;
21    _sub_FF821D04(*p, &l);
22    return (l>>20)&1;
23}
24
25
26//workaround
27//strange, on my cam the propcase_shooting (205)
28//has always a strange value... is this on every sd300 ?
29//(mine was once damaged by water on the circuit board)
30//or is it just at a different location ?! fixme
31
32
33//data handler for propcase_shooting workaround:
34//i think this should be done with a semaphore... for now it should work
35volatile long shooting_status_=0;
36
37// volatile long shbuf[100];
38// volatile long shbufi=0;
39
40void set_shooting_status(long l){
41//     if (shbufi<100){
42//         if (shbuf[shbufi] != l){
43//             shbufi++;
44//             shbuf[shbufi] = l;
45//         }
46//     }
47   
48    //shooting_status_=l;
49    //return;
50     switch(l){
51         case(0x0):
52             //picture mode: focussing
53             shooting_status_=1;
54             break;
55         case(0x1):
56             //picture mode: charge flash & do snapshot
57             shooting_status_=1;
58             break;
59         case(0x2):
60             //picture mode: maybe stitch assist related
61             shooting_status_=0;
62             break;
63         case(0x3):
64             //picture mode: idle
65             shooting_status_=0;
66             break;
67         case(0x6):
68             //video mode: focus & rec
69             shooting_status_=1;
70             break;
71         case(0x7):
72             //video mode: idle
73             shooting_status_=0;
74             break;
75         case (0xb):
76             //idle in play mode ?!
77             shooting_status_=0;
78             break;
79             
80         default:
81             shooting_status_=0;
82             break;
83     }
84}
85
86
87void GetPropertyCase_my(long cse, void *ptr, long len){
88    if (cse == PROPCASE_SHOOTING){
89        if (len==sizeof(long)){
90            *(long*)ptr = shooting_status_;
91        }else if (len==sizeof(short)){
92            *(short*)ptr = shooting_status_;
93        }else{
94            //??? FIXME
95        }
96    }else{
97        _GetPropertyCase_orig(cse, ptr, len);
98    }
99}
100
101void SetPropertyCase_my(long cse, void *ptr, long len){
102    if (cse == PROPCASE_SHOOTING){
103        //do nothing
104    }else{
105        _SetPropertyCase_orig(cse, ptr, len);
106    }
107}
108
109//do the same hack as above for getparameterdata:
110void GetParameterData_my(long param, void *ptr, long len){
111    if ((param & 0xBFFF) == PARAM_FILE_COUNTER){
112        volatile unsigned short *pdata;
113        pdata=(void*)(0x42056C+2); //this seems to be the memory location of the current file number
114       
115        if (len==sizeof(long)){
116            *(long*)ptr = (*pdata)-16; //the mem loc stores (filenum+1)*16
117        }else if (len==sizeof(short)){
118            *(short*)ptr = (*pdata)-16; //the mem loc stores (filenum+1)*16
119        }else{
120            //??? FIXME
121        }
122    }else{
123        _GetParameterData_orig(param, ptr, len);
124    }
125}
126
127
128void shutdown()
129{
130    volatile long *p = (void*)0xc022002c;
131       
132    asm(
133         "MRS     R1, CPSR\n"
134         "AND     R0, R1, #0x80\n"
135         "ORR     R1, R1, #0x80\n"
136         "MSR     CPSR_cf, R1\n"
137         :::"r1","r0");
138       
139    *p = 0x46;
140
141    while(1);
142}
143
144// typedef unsigned short  color;
145// void mydebug(long l){
146//     //"ldr r0, =3\nbl mydebug\nLDMFD   SP!, {R0}\n"
147//     char buf[100];
148//     sprintf(buf,"dbg=%ld",l);
149//
150// #define MAKE_COLOR(bg, fg)        ((color)((((char)(bg))<<8)|((char)(fg))))
151//
152//     draw_txt_string(2, 2, buf, MAKE_COLOR(0xD4, 10));
153//     msleep(100);
154// }
155
156void dummy_nop(){
157}
158
159
160#define LED_PR 0xc0220088 //?
161#define LED_BRIGHTNESS  200
162#define LED_GREEN       4
163#define LED_YELLOW      5
164#define LED_ORANGE      7
165#define LED_BLUE        8
166#define LED_AF_BEAM     9
167#define LED_TIMER       10
168
169//sd300:
170//0xBC24 --> 0x00000000
171//0xBC28 --> 0xC02200D8 = green  (pair)
172//0xBC2C --> 0xC02200DC = orange (pair)
173//0xBC30 --> 0xC02200E0 = yellow
174//0xBC34 --> 0xC02200E8 = green power led
175//0xBC38 --> 0x00000000
176//0xBC3C --> 0x00000000
177//0xBC40 --> 0x00000000
178//0xBC44 --> 0x00000000
179//0xBC48 --> 0xC02200E4 = blue
180//0xBC4C --> 0xC02200EC = af beam
181//0xBC50 --> 0x00000000
182   
183//LED stuff verified as working: 30.07.2008
184static void led_on(const int led, const int brightness)
185{
186    if (led < 4 || led > 10 || led == 6) return;
187    //on sd400 the led stuff works like this:
188    //led_addr = led_table + (led * 0x40)
189    //
190    //if (mem(led_addr) == 0){
191    //  mem(led_addr + 4) = 0x46; //=ON
192    //}else if (mem(led_addr) == 1){
193    //  af_led_sub(led_addr)
194    //}
195    //
196    //ok on sd300 something like ledUniqueOn doesnt seem
197    //to exist. so build our own lib:
198   
199    volatile long *p;
200    switch(led){
201        case (LED_GREEN) : p=(void*)0xc02200D8; break;
202        case (LED_ORANGE): p=(void*)0xc02200DC; break;
203        case (LED_YELLOW): p=(void*)0xc02200E0; break;
204        case (LED_BLUE)  : p=(void*)0xc02200E4; break;
205        case (LED_AF_BEAM): p=(void*)0xc02200EC; break;
206        default: return;
207    }
208   
209    if (led == LED_AF_BEAM){
210        _SetAFBeamBrightness(brightness);
211    }else{
212        *p=0x46;
213    }
214}
215
216//LED stuff verified as working: 30.07.2008
217static void led_off(const int led)
218{
219   if (led < 4 || led > 10 || led == 6) return;
220       
221    volatile long *p;
222    switch(led){
223        case (LED_GREEN) : p=(void*)0xc02200D8; break;
224        case (LED_ORANGE): p=(void*)0xc02200DC; break;
225        case (LED_YELLOW): p=(void*)0xc02200E0; break;
226        case (LED_BLUE)  : p=(void*)0xc02200E4; break;
227        case (LED_AF_BEAM): p=(void*)0xc02200EC; break;
228        default: return;
229    }
230   
231    if (led == LED_AF_BEAM){
232        _SetAFBeamOff();
233    }else{
234        *p=0x44;
235    }
236 
237}
238
239void debug_led(int state)
240{
241    if (state)
242        led_on(LED_BLUE, LED_BRIGHTNESS);
243    else
244        led_off(LED_BLUE);
245}
246
247int get_flash_params_count(void){
248 return 83;
249}
250
251void set_led(int led, int state)
252{
253    if (state)
254        led_on(led, LED_BRIGHTNESS);
255    else
256        led_off(led);
257}
258void camera_set_led(int led, int state, int bright)
259{
260        if (state) {
261                if (bright > LED_BRIGHTNESS) bright = LED_BRIGHTNESS;
262                if (led == 6) {
263                led_on(4, bright);
264                    led_on(5, bright);
265                } else
266                        led_on(led, bright);
267        }
268    else
269                if (led == 6) {
270                led_off(4);
271                    led_off(5);
272                } else
273        led_off(led);
274}
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