| Revision 649,
921 bytes
checked in by phyrephox, 4 years ago
(diff) |
|
+ new game: Mastermind (see http://en.wikipedia.org/wiki/Mastermind_(board_game) ) by Kettmeister (german forum)
this will be the last game i will add to chdk, i promise :D
you can exclude it from compilation via buildconf.inc switch (i will disable it at default as soon as people start complaining about low memory space...)
have fun!
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Property svn:eol-style set to
native
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| 1 | #ifndef GUI_H |
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| 2 | #define GUI_H |
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| 3 | |
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| 4 | typedef unsigned int coord; |
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| 5 | typedef unsigned short color; |
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| 6 | |
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| 7 | #define MAKE_COLOR(bg, fg) ((color)((((char)(bg))<<8)|((char)(fg)))) |
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| 8 | |
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| 9 | enum Gui_Mode { GUI_MODE_NONE = 0, |
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| 10 | GUI_MODE_ALT, |
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| 11 | GUI_MODE_MENU, |
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| 12 | GUI_MODE_PALETTE, |
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| 13 | GUI_MODE_MBOX, |
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| 14 | GUI_MODE_REVERSI, |
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| 15 | GUI_MODE_SOKOBAN, |
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| 16 | GUI_MODE_DEBUG, |
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| 17 | GUI_MODE_FSELECT, |
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| 18 | GUI_MODE_READ, |
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| 19 | GUI_MODE_OSD, |
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| 20 | GUI_MODE_CALENDAR, |
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| 21 | GUI_MODE_BENCH, |
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| 22 | GUI_MODE_MPOPUP, |
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| 23 | GUI_MODE_4WINS, |
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| 24 | GUI_MODE_MASTERMIND}; |
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| 25 | |
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| 26 | extern void gui_redraw(); |
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| 27 | extern void gui_force_restore(); |
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| 28 | |
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| 29 | extern void draw_pixel(coord x, coord y, color cl); |
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| 30 | |
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| 31 | extern enum Gui_Mode gui_get_mode(); |
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| 32 | extern void gui_set_mode(enum Gui_Mode mode); |
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| 33 | extern void gui_update_script_submenu(); |
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| 34 | #endif |
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