| 1 | #include "stdlib.h" |
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| 2 | #include "platform.h" |
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| 3 | #include "core.h" |
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| 4 | #include "keyboard.h" |
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| 5 | #include "conf.h" |
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| 6 | #include "font.h" |
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| 7 | #include "gui_draw.h" |
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| 8 | |
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| 9 | //------------------------------------------------------------------- |
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| 10 | static char* frame_buffer[2]; |
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| 11 | unsigned int screen_width=0, screen_height=0, screen_size=0; |
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| 12 | unsigned int screen_buffer_width=0, screen_buffer_height=0, screen_buffer_size=0; |
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| 13 | void (*draw_pixel_proc)(unsigned int offset, color cl); |
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| 14 | |
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| 15 | //------------------------------------------------------------------- |
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| 16 | static void draw_pixel_std(unsigned int offset, color cl) { |
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| 17 | frame_buffer[0][offset] = frame_buffer[1][offset] = cl & 0xff; |
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| 18 | } |
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| 19 | |
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| 20 | //------------------------------------------------------------------- |
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| 21 | void draw_set_draw_proc(void (*pixel_proc)(unsigned int offset, color cl)) { |
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| 22 | draw_pixel_proc = (pixel_proc)?pixel_proc:draw_pixel_std; |
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| 23 | } |
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| 24 | |
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| 25 | #if CAM_USES_ASPECT_CORRECTION //nandoide sept-2009 |
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| 26 | |
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| 27 | unsigned int (*aspect_xcorrection_proc)(unsigned int x); |
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| 28 | unsigned int (*aspect_ycorrection_proc)(unsigned int y); |
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| 29 | |
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| 30 | //------------------------------------------------------------------- |
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| 31 | unsigned int aspect_xcorrection_std(unsigned int x) { |
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| 32 | return (ASPECT_XCORRECTION(x)); |
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| 33 | } |
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| 34 | //------------------------------------------------------------------- |
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| 35 | static unsigned int aspect_ycorrection_std(unsigned int y) { |
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| 36 | return (ASPECT_YCORRECTION(y)); |
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| 37 | } |
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| 38 | //------------------------------------------------------------------- |
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| 39 | unsigned int aspect_xcorrection_games_360(unsigned int x) { |
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| 40 | return (ASPECT_GAMES_XCORRECTION(x)); |
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| 41 | } |
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| 42 | //------------------------------------------------------------------- |
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| 43 | unsigned int aspect_ycorrection_games_360(unsigned int y) { |
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| 44 | return (ASPECT_GAMES_YCORRECTION(y)); |
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| 45 | } |
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| 46 | //------------------------------------------------------------------- |
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| 47 | void draw_set_aspect_xcorrection_proc(unsigned int (*xcorrection_proc)(unsigned int x)) { |
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| 48 | aspect_xcorrection_proc = (xcorrection_proc)?xcorrection_proc:aspect_xcorrection_std; |
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| 49 | } |
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| 50 | //------------------------------------------------------------------- |
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| 51 | void draw_set_aspect_ycorrection_proc(unsigned int (*ycorrection_proc)(unsigned int y)) { |
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| 52 | aspect_ycorrection_proc = (ycorrection_proc)?ycorrection_proc:aspect_ycorrection_std; |
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| 53 | } |
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| 54 | //------------------------------------------------------------------- |
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| 55 | void draw_set_environment(unsigned int (*xcorrection_proc)(unsigned int x), |
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| 56 | unsigned int (*ycorrection_proc)(unsigned int y), |
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| 57 | int screenx, int screeny ) { |
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| 58 | screen_width=screenx; |
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| 59 | screen_height=screeny; |
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| 60 | draw_set_aspect_xcorrection_proc(xcorrection_proc); |
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| 61 | draw_set_aspect_ycorrection_proc(ycorrection_proc); |
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| 62 | } |
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| 63 | |
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| 64 | #endif |
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| 65 | |
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| 66 | //------------------------------------------------------------------- |
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| 67 | #ifdef CAM_DETECT_SCREEN_ERASE |
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| 68 | |
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| 69 | #define GUARD_VAL SCREEN_COLOR |
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| 70 | |
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| 71 | void draw_set_guard() |
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| 72 | { |
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| 73 | *((unsigned char*)(frame_buffer[0])) = GUARD_VAL; |
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| 74 | *((unsigned char*)(frame_buffer[1])) = GUARD_VAL; |
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| 75 | } |
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| 76 | |
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| 77 | int draw_test_guard() |
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| 78 | { |
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| 79 | if (*((unsigned char*)(frame_buffer[0])) != GUARD_VAL) return 0; |
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| 80 | if (*((unsigned char*)(frame_buffer[1])) != GUARD_VAL) return 0; |
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| 81 | return 1; |
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| 82 | } |
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| 83 | |
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| 84 | // Test a pixel value in both frame buffers, returns 0 if either doesn't match or co-ords out of range |
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| 85 | int draw_test_pixel(coord x, coord y, color c) |
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| 86 | { |
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| 87 | if (x >= screen_width || y >= screen_height) return 0; |
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| 88 | #if CAM_USES_ASPECT_CORRECTION |
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| 89 | return (frame_buffer[0][y * screen_buffer_width + aspect_xcorrection_proc(x)] == c) && |
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| 90 | (frame_buffer[1][y * screen_buffer_width + aspect_xcorrection_proc(x)] == c); |
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| 91 | #else |
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| 92 | return (frame_buffer[0][y * screen_buffer_width + x] == c) && |
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| 93 | (frame_buffer[1][y * screen_buffer_width + x] == c); |
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| 94 | #endif |
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| 95 | } |
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| 96 | |
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| 97 | #endif |
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| 98 | |
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| 99 | //------------------------------------------------------------------- |
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| 100 | void draw_init() { |
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| 101 | register int i; |
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| 102 | |
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| 103 | screen_width = vid_get_bitmap_screen_width(); |
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| 104 | screen_height = vid_get_bitmap_screen_height(); |
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| 105 | screen_size = screen_width * screen_height; |
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| 106 | screen_buffer_width = vid_get_bitmap_buffer_width(); |
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| 107 | screen_buffer_height = vid_get_bitmap_buffer_height(); |
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| 108 | screen_buffer_size = screen_buffer_width * screen_buffer_height; |
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| 109 | frame_buffer[0] = vid_get_bitmap_fb(); |
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| 110 | frame_buffer[1] = frame_buffer[0] + screen_buffer_size; |
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| 111 | draw_set_draw_proc(NULL); |
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| 112 | #if CAM_USES_ASPECT_CORRECTION |
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| 113 | draw_set_aspect_xcorrection_proc(NULL); |
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| 114 | draw_set_aspect_ycorrection_proc(NULL); |
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| 115 | #endif |
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| 116 | |
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| 117 | #ifdef CAM_DETECT_SCREEN_ERASE |
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| 118 | draw_set_guard(); |
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| 119 | #endif |
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| 120 | } |
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| 121 | |
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| 122 | #if CAM_USES_ASPECT_CORRECTION |
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| 123 | |
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| 124 | // nandoide: sept-2009: draw_pixel_xarray draws a horizontal line at height y, from xi to xf |
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| 125 | // includes a correction of aspect ratio on x from buffer to screen |
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| 126 | // can be used to optimize computations (offset calculus) in other primitives (rectangles, and so on...) and compensate tne increase in computation time |
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| 127 | // of aspect ratio correction. |
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| 128 | // sx200is: |
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| 129 | // we have a 720x240 efective memory buffer (in a 960x270 physical memory buffer) and a screen of 320x240 (!) |
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| 130 | // the drawing primitives work on screen coordinates (the other approach, less modular it's to paint on buffer coordinates, deforming on x direction, I think it would be harder to live with it |
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| 131 | // and requires a full bunch of changes of the actual software). |
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| 132 | // then we do paint a x coordinate transformed in buffer by a factor 720/320=9/4 and then we do correct (deform) x to x*9/4 previously to save it on buffer |
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| 133 | // other: |
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| 134 | // the default mapping is x=x (NOTE: I think important to check that on every model, and necessary in newer models. it seems to me very strange screen sizes of 360x240 for 4/3 and 480/240 for 16/9 (SX1S). |
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| 135 | |
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| 136 | void draw_pixel_xarray(coord y, coord xi, coord xf, color cl) { |
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| 137 | if (xi >= screen_width || y >= screen_height) return; |
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| 138 | else { |
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| 139 | unsigned int offsetx, offsetxf, offsetxi, offsety; |
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| 140 | offsety=aspect_ycorrection_proc(y) * screen_buffer_width; |
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| 141 | offsetxi = aspect_xcorrection_proc(xi); |
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| 142 | xf++; |
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| 143 | offsetxf= (xf >= screen_width) ? screen_buffer_width - 1 : aspect_xcorrection_proc(xf); |
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| 144 | for (offsetx=offsetxi; offsetx<=offsetxf-1; offsetx++) { |
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| 145 | draw_pixel_proc(offsety+offsetx, cl); |
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| 146 | } |
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| 147 | } |
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| 148 | } |
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| 149 | |
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| 150 | #if CAM_USES_ASPECT_YCORRECTION |
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| 151 | //generalization for cases than we need to correct both coordinates: symetric algorithm |
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| 152 | void draw_pixel_rectanglearray(coord yi, coord yf, coord xi, coord xf, color cl) { |
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| 153 | if (xi >= screen_width || yi >= screen_height) return; |
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| 154 | else { |
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| 155 | unsigned int offsetx, offsetxf, offsetxi, offsety, offsetyf, offsetyi, offset; |
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| 156 | offsetyi = aspect_ycorrection_proc(yi); |
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| 157 | yf++; |
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| 158 | offsetyf= (yf >= screen_height) ? screen_buffer_height - 1 : aspect_ycorrection_proc(yf); |
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| 159 | offsetxi = aspect_xcorrection_proc(xi); |
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| 160 | xf++; |
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| 161 | offsetxf= (xf >= screen_width) ? screen_buffer_width - 1 : aspect_xcorrection_proc(xf); |
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| 162 | for (offsety=offsetyi; offsety<=offsetyf-1; offsety++) { |
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| 163 | offset=offsety*screen_buffer_width; |
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| 164 | for (offsetx=offsetxi; offsetx<=offsetxf-1; offsetx++) { |
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| 165 | draw_pixel_proc(offset+offsetx, cl); |
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| 166 | } |
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| 167 | } |
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| 168 | } |
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| 169 | } |
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| 170 | #endif |
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| 171 | |
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| 172 | // nandoide sept-2009: draw_pixel version that calls draw_pixel_xarray for calculations. It's necessary to paint more than a pixel. In other case we got holes due |
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| 173 | // to the nature of discrete drawing algoritms and the aspect-ratio correction. |
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| 174 | // so, we need paint a horizontal line from the point coordinate to the next point (x to x+1) |
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| 175 | // it's a brute force algorithm and it's possible that we have aliasing problems ... |
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| 176 | // but the display seems OK on sx200is ( good!) , due perhaps to the fact that the system makes a final reverse (bilinear?) resize 720 -> 320, to display the buffer data. |
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| 177 | |
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| 178 | void draw_pixel(coord x, coord y, color cl) { |
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| 179 | #if CAM_USES_ASPECT_YCORRECTION |
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| 180 | draw_pixel_rectanglearray(y, y, x, x, cl); |
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| 181 | #else |
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| 182 | draw_pixel_xarray(y, x, x, cl); |
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| 183 | #endif |
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| 184 | } |
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| 185 | |
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| 186 | color draw_get_pixel(coord x, coord y) { |
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| 187 | if (x >= screen_width || y >= screen_height) return 0; |
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| 188 | return frame_buffer[0][y * screen_buffer_width + aspect_xcorrection_proc(x) ]; |
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| 189 | } |
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| 190 | #else |
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| 191 | //------------------------------------------------------------------- |
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| 192 | void draw_pixel(coord x, coord y, color cl) { |
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| 193 | if (x >= screen_width || y >= screen_height) return; |
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| 194 | else { |
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| 195 | register unsigned int offset = y * screen_buffer_width + x; |
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| 196 | draw_pixel_proc(offset, cl); |
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| 197 | } |
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| 198 | } |
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| 199 | |
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| 200 | //------------------------------------------------------------------- |
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| 201 | color draw_get_pixel(coord x, coord y) { |
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| 202 | if (x >= screen_width || y >= screen_height) return 0; |
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| 203 | return frame_buffer[0][y * screen_buffer_width + x]; |
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| 204 | } |
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| 205 | #endif |
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| 206 | |
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| 207 | //------------------------------------------------------------------- |
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| 208 | #define swap(v1, v2) {v1^=v2; v2^=v1; v1^=v2;} |
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| 209 | //------------------------------------------------------------------- |
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| 210 | void draw_line(coord x1, coord y1, coord x2, coord y2, color cl) { |
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| 211 | unsigned char steep = abs(y2 - y1) > abs(x2 - x1); |
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| 212 | if (steep) { |
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| 213 | swap(x1, y1); |
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| 214 | swap(x2, y2); |
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| 215 | } |
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| 216 | if (x1 > x2) { |
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| 217 | swap(x1, x2); |
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| 218 | swap(y1, y2); |
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| 219 | } |
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| 220 | int deltax = x2 - x1; |
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| 221 | int deltay = abs(y2 - y1); |
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| 222 | int error = 0; |
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| 223 | int y = y1; |
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| 224 | int ystep = (y1 < y2)?1:-1; |
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| 225 | int x; |
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| 226 | for (x=x1; x<=x2; ++x) { |
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| 227 | if (steep) draw_pixel(y, x, cl); |
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| 228 | else draw_pixel(x, y, cl); |
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| 229 | error += deltay; |
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| 230 | if ((error<<1) >= deltax) { |
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| 231 | y += ystep; |
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| 232 | error -= deltax; |
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| 233 | } |
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| 234 | } |
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| 235 | } |
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| 236 | //------------------------------------------------------------------- |
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| 237 | void draw_hline(coord x, coord y, int len, color cl) |
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| 238 | { |
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| 239 | #if CAM_USES_ASPECT_CORRECTION && !CAM_USES_ASPECT_YCORRECTION |
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| 240 | draw_pixel_xarray(y, x, x+len, cl); |
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| 241 | #else |
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| 242 | for (; len>=0; len--, x++) { |
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| 243 | draw_pixel(x, y, cl); |
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| 244 | } |
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| 245 | #endif |
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| 246 | } |
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| 247 | |
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| 248 | void draw_vline(coord x, coord y, int len, color cl) |
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| 249 | { |
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| 250 | for (; len>=0; len--, y++) { |
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| 251 | draw_pixel(x, y, cl); |
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| 252 | } |
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| 253 | } |
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| 254 | //------------------------------------------------------------------- |
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| 255 | |
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| 256 | static unsigned int xMin, yMin, xMax, yMax; |
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| 257 | |
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| 258 | static void draw_rectangle(coord x1, coord y1, coord x2, coord y2, color cl, int round) |
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| 259 | { |
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| 260 | register unsigned int x, y; |
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| 261 | |
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| 262 | if (x1>x2) { |
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| 263 | xMax=x1; xMin=x2; |
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| 264 | } else { |
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| 265 | xMin=x1; xMax=x2; |
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| 266 | } |
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| 267 | if (y1>y2) { |
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| 268 | yMax=y1; yMin=y2; |
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| 269 | } else { |
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| 270 | yMin=y1; yMax=y2; |
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| 271 | } |
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| 272 | if (xMax>=screen_width) xMax=screen_width-1; |
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| 273 | if (xMin>=screen_width) xMin=screen_width-1; |
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| 274 | if (yMax>=screen_height) yMax=screen_height-1; |
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| 275 | if (yMin>=screen_height) yMin=screen_height-1; |
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| 276 | |
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| 277 | for (y=yMin+(round<<1); y<=yMax-(round<<1); ++y) { |
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| 278 | draw_pixel(xMin, y, cl); |
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| 279 | draw_pixel(xMax, y, cl); |
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| 280 | } |
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| 281 | #if CAM_USES_ASPECT_CORRECTION && !CAM_USES_ASPECT_YCORRECTION |
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| 282 | draw_pixel_xarray(yMin, xMin+1+round, xMax-1-round, cl); |
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| 283 | draw_pixel_xarray(yMax, xMin+1+round, xMax-1-round, cl); |
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| 284 | #else |
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| 285 | for (x=xMin+1+round; x<=xMax-1-round; ++x) { |
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| 286 | draw_pixel(x, yMin, cl); |
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| 287 | draw_pixel(x, yMax, cl); |
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| 288 | } |
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| 289 | #endif |
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| 290 | } |
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| 291 | |
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| 292 | //------------------------------------------------------------------- |
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| 293 | void draw_rect(coord x1, coord y1, coord x2, coord y2, color cl) { |
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| 294 | draw_rectangle(x1,y1,x2,y2,cl&0xff,0); |
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| 295 | } |
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| 296 | |
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| 297 | void draw_rect_thick(coord x1, coord y1, coord x2, coord y2, color cl, int thickness) { |
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| 298 | int i; |
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| 299 | cl = cl & 0xff; |
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| 300 | for (i=0; i<thickness; i++) |
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| 301 | { |
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| 302 | draw_rectangle(x1+i,y1+i,x2-i,y2-i,cl,0); |
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| 303 | } |
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| 304 | } |
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| 305 | |
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| 306 | void draw_rect_shadow(coord x1, coord y1, coord x2, coord y2, color cl, int thickness) { |
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| 307 | int i; |
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| 308 | cl = cl & 0xff; |
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| 309 | for (i=0; i<thickness; i++) |
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| 310 | { |
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| 311 | draw_rectangle(x1+i,y1+i,x2+i,y2+i,cl,0); |
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| 312 | } |
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| 313 | } |
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| 314 | //------------------------------------------------------------------- |
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| 315 | void draw_round_rect(coord x1, coord y1, coord x2, coord y2, color cl) { |
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| 316 | draw_rectangle(x1,y1,x2,y2,cl&0xff,1); |
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| 317 | } |
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| 318 | //------------------------------------------------------------------- |
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| 319 | static void fill_rect(color cl) { |
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| 320 | register unsigned int x, y; |
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| 321 | |
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| 322 | for (y=yMin+1; y<=yMax-1; ++y) { |
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| 323 | #if CAM_USES_ASPECT_CORRECTION && !CAM_USES_ASPECT_YCORRECTION |
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| 324 | draw_pixel_xarray(y, xMin+1, xMax-1, cl>>8); |
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| 325 | #else |
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| 326 | for (x=xMin+1; x<=xMax-1; ++x) { |
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| 327 | draw_pixel(x, y, cl>>8); |
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| 328 | } |
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| 329 | #endif |
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| 330 | } |
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| 331 | } |
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| 332 | //------------------------------------------------------------------- |
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| 333 | void draw_filled_rect(coord x1, coord y1, coord x2, coord y2, color cl) { |
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| 334 | draw_rect(x1, y1, x2, y2, cl); |
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| 335 | fill_rect(cl); |
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| 336 | } |
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| 337 | |
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| 338 | void draw_filled_rect_thick(coord x1, coord y1, coord x2, coord y2, color cl, int thickness) { |
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| 339 | draw_rect_thick(x1, y1, x2, y2, cl, thickness); |
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| 340 | fill_rect(cl); |
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| 341 | } |
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| 342 | //------------------------------------------------------------------- |
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| 343 | void draw_filled_round_rect(coord x1, coord y1, coord x2, coord y2, color cl) { |
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| 344 | draw_round_rect(x1, y1, x2, y2, cl); |
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| 345 | fill_rect(cl); |
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| 346 | } |
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| 347 | //------------------------------------------------------------------- |
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| 348 | void draw_char(coord x, coord y, const char ch, color cl) { |
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| 349 | const unsigned char *sym = (unsigned char*)current_font + ((const unsigned char)ch)*FONT_HEIGHT; |
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| 350 | int i, ii; |
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| 351 | |
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| 352 | // XXX optimize. probably use 4bit -> 32bit lookup table |
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| 353 | // so 4(8) pixels were drawn at a time |
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| 354 | for (i=0; i<FONT_HEIGHT; i++) |
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| 355 | { |
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| 356 | for (ii=0; ii<FONT_WIDTH; ii++) |
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| 357 | { |
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| 358 | draw_pixel(x+ii ,y+i, (sym[i] & (0x80>>ii))? cl&0xff : cl>>8); |
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| 359 | } |
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| 360 | } |
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| 361 | } |
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| 362 | |
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| 363 | //------------------------------------------------------------------- |
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| 364 | void draw_string(coord x, coord y, const char *s, color cl) { |
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| 365 | while(*s) |
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| 366 | { |
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| 367 | draw_char(x, y, *s, cl); |
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| 368 | s++; |
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| 369 | x+=FONT_WIDTH; |
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| 370 | if ((x>=screen_width) && (*s)) |
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| 371 | { |
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| 372 | draw_char(x-FONT_WIDTH,y, '>', cl); |
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| 373 | break; |
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| 374 | } |
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| 375 | } |
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| 376 | } |
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| 377 | |
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| 378 | //------------------------------------------------------------------- |
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| 379 | void draw_txt_rect(coord col, coord row, unsigned int length, unsigned int height, color cl) { |
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| 380 | draw_rect(col*FONT_WIDTH, row*FONT_HEIGHT, (col+length)*FONT_WIDTH-1, (row+height)*FONT_HEIGHT-1, cl); |
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| 381 | } |
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| 382 | |
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| 383 | //------------------------------------------------------------------- |
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| 384 | void draw_txt_rect_exp(coord col, coord row, unsigned int length, unsigned int height, unsigned int exp, color cl) { |
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| 385 | draw_rect(col*FONT_WIDTH-exp, row*FONT_HEIGHT-exp, (col+length)*FONT_WIDTH-1+exp, (row+height)*FONT_HEIGHT-1+exp, cl); |
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| 386 | } |
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| 387 | |
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| 388 | //------------------------------------------------------------------- |
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| 389 | void draw_txt_filled_rect(coord col, coord row, unsigned int length, unsigned int height, color cl) { |
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| 390 | draw_filled_rect(col*FONT_WIDTH, row*FONT_HEIGHT, (col+length)*FONT_WIDTH-1, (row+height)*FONT_HEIGHT-1, cl); |
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| 391 | } |
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| 392 | |
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| 393 | //------------------------------------------------------------------- |
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| 394 | void draw_txt_filled_rect_exp(coord col, coord row, unsigned int length, unsigned int height, unsigned int exp, color cl) { |
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| 395 | draw_filled_rect(col*FONT_WIDTH-exp, row*FONT_HEIGHT-exp, (col+length)*FONT_WIDTH-1+exp, (row+height)*FONT_HEIGHT-1+exp, cl); |
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| 396 | } |
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| 397 | |
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| 398 | //------------------------------------------------------------------- |
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| 399 | void draw_txt_string(coord col, coord row, const char *str, color cl) { |
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| 400 | draw_string(col*FONT_WIDTH, row*FONT_HEIGHT, str, cl); |
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| 401 | } |
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| 402 | |
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| 403 | //------------------------------------------------------------------- |
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| 404 | void draw_txt_char(coord col, coord row, const char ch, color cl) { |
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| 405 | draw_char(col*FONT_WIDTH, row*FONT_HEIGHT, ch, cl); |
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| 406 | } |
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| 407 | |
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| 408 | //------------------------------------------------------------------- |
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| 409 | void draw_clear() { |
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| 410 | memset(frame_buffer[0], COLOR_TRANSPARENT, screen_buffer_size*2); |
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| 411 | } |
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| 412 | |
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| 413 | //------------------------------------------------------------------- |
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| 414 | void draw_restore() { |
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| 415 | vid_bitmap_refresh(); |
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| 416 | |
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| 417 | #ifdef CAM_DETECT_SCREEN_ERASE |
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| 418 | draw_set_guard(); |
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| 419 | #endif |
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| 420 | } |
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| 421 | |
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| 422 | //------------------------------------------------------------------- |
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| 423 | //void draw_fill(coord x, coord y, color cl_fill, color cl_bound) { |
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| 424 | // if (draw_get_pixel(x, y) != cl_bound && draw_get_pixel(x, y) != cl_fill) { |
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| 425 | // draw_pixel(x, y, cl_fill); |
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| 426 | // |
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| 427 | // draw_fill((x+1), y, cl_fill,cl_bound); |
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| 428 | // draw_fill((x-1), y, cl_fill,cl_bound); |
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| 429 | // draw_fill(x, (y+1), cl_fill,cl_bound); |
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| 430 | // draw_fill(x, (y-1), cl_fill,cl_bound); |
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| 431 | // } |
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| 432 | //} |
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| 433 | |
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| 434 | //------------------------------------------------------------------- |
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| 435 | void draw_circle(coord x, coord y, const unsigned int r, color cl) { |
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| 436 | int dx = 0; |
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| 437 | int dy = r; |
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| 438 | int p=(3-(r<<1)); |
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| 439 | |
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| 440 | do { |
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| 441 | draw_pixel((x+dx),(y+dy),cl); |
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| 442 | draw_pixel((x+dy),(y+dx),cl); |
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| 443 | draw_pixel((x+dy),(y-dx),cl); |
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| 444 | draw_pixel((x+dx),(y-dy),cl); |
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| 445 | draw_pixel((x-dx),(y-dy),cl); |
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| 446 | draw_pixel((x-dy),(y-dx),cl); |
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| 447 | draw_pixel((x-dy),(y+dx),cl); |
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| 448 | draw_pixel((x-dx),(y+dy),cl); |
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| 449 | |
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| 450 | ++dx; |
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| 451 | |
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| 452 | if (p<0) |
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| 453 | p += ((dx<<2)+6); |
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| 454 | else { |
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| 455 | --dy; |
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| 456 | p += (((dx-dy)<<2)+10); |
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| 457 | } |
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| 458 | } while (dx<=dy); |
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| 459 | } |
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| 460 | |
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| 461 | //------------------------------------------------------------------- |
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| 462 | void draw_ellipse(coord xc, coord yc, unsigned int a, unsigned int b, color cl) { |
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| 463 | int x = 0, y = b; |
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| 464 | long a2 = (long)a*a, b2 = (long)b*b; |
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| 465 | long crit1 = -((a2>>2) + (a&1) + b2); |
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| 466 | long crit2 = -((b2>>2) + (b&1) + a2); |
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| 467 | long crit3 = -((b2>>2) + (b&1)); |
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| 468 | long t = -a2*y; |
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| 469 | long dxt = b2*x*2, dyt = -2*a2*y; |
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| 470 | long d2xt = b2*2, d2yt = a2*2; |
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| 471 | |
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| 472 | while (y>=0 && x<=a) { |
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| 473 | draw_pixel(xc+x, yc+y, cl); |
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| 474 | if (x!=0 || y!=0) |
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| 475 | draw_pixel(xc-x, yc-y, cl); |
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| 476 | if (x!=0 && y!=0) { |
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| 477 | draw_pixel(xc+x, yc-y, cl); |
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| 478 | draw_pixel(xc-x, yc+y, cl); |
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| 479 | } |
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| 480 | if (t + b2*x <= crit1 || t + a2*y <= crit3) |
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| 481 | ++x, dxt += d2xt, t += dxt; |
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| 482 | else if (t - a2*y > crit2) |
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| 483 | --y, dyt += d2yt, t += dyt; |
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| 484 | else { |
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| 485 | ++x, dxt += d2xt, t += dxt; |
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| 486 | --y, dyt += d2yt, t += dyt; |
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| 487 | } |
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| 488 | } |
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| 489 | } |
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| 490 | |
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| 491 | //------------------------------------------------------------------- |
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| 492 | void draw_filled_ellipse(coord xc, coord yc, unsigned int a, unsigned int b, color cl) { |
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| 493 | int x = 0, y = b; |
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| 494 | int rx = x, ry = y; |
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| 495 | unsigned int width = 1; |
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| 496 | unsigned int height = 1; |
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| 497 | long a2 = (long)a*a, b2 = (long)b*b; |
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| 498 | long crit1 = -((a2>>2) + (a&1) + b2); |
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| 499 | long crit2 = -((b2>>2) + (b&1) + a2); |
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| 500 | long crit3 = -((b2>>2) + (b&1)); |
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| 501 | long t = -a2*y; |
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| 502 | long dxt = 2*b2*x, dyt = -2*a2*y; |
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| 503 | long d2xt = 2*b2, d2yt = 2*a2; |
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| 504 | |
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| 505 | color cl_fill = ((cl >> 8) & 0xff) | (cl & 0xff00); |
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| 506 | |
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| 507 | if (b == 0) { |
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| 508 | draw_filled_rect(xc-a, yc, (a<<1)+1, 1, cl_fill); |
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| 509 | } else { |
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| 510 | while (y>=0 && x<=a) { |
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| 511 | if (t + b2*x <= crit1 || t + a2*y <= crit3) { |
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| 512 | if (height == 1) |
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| 513 | ; /* draw nothing */ |
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| 514 | else if (ry*2+1 > (height-1)*2) { |
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| 515 | draw_filled_rect(xc-rx, yc-ry, xc-rx+width-1, yc-ry+(height-1)-1, cl_fill); |
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| 516 | draw_filled_rect(xc-rx, yc+ry+1, xc-rx+width-1, yc+ry+1+(1-height)-1, cl_fill); |
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| 517 | ry -= height-1; |
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| 518 | height = 1; |
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| 519 | } |
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| 520 | else { |
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| 521 | draw_filled_rect(xc-rx, yc-ry, xc-rx+width-1, yc-ry+(ry*2+1)-1, cl_fill); |
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| 522 | ry -= ry; |
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| 523 | height = 1; |
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| 524 | } |
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| 525 | ++x, dxt += d2xt, t += dxt; |
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| 526 | rx++; |
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| 527 | width += 2; |
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| 528 | } |
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| 529 | else if (t - a2*y > crit2) { |
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| 530 | --y, dyt += d2yt, t += dyt; |
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| 531 | height++; |
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| 532 | } |
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| 533 | else { |
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| 534 | if (ry*2+1 > height*2) { |
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| 535 | draw_filled_rect(xc-rx, yc-ry, xc-rx+width-1, yc-ry+height-1, cl_fill); |
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| 536 | draw_filled_rect(xc-rx, yc+ry+1, xc-rx+width-1, yc+ry+1-height-1, cl_fill); |
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| 537 | } |
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| 538 | else { |
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| 539 | draw_filled_rect(xc-rx, yc-ry, xc-rx+width-1, yc-ry+(ry*2+1)-1, cl_fill); |
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| 540 | } |
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| 541 | ++x, dxt += d2xt, t += dxt; |
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| 542 | --y, dyt += d2yt, t += dyt; |
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| 543 | rx++; |
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| 544 | width += 2; |
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| 545 | ry -= height; |
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| 546 | height = 1; |
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| 547 | } |
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| 548 | } |
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| 549 | |
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| 550 | if (ry > height) { |
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| 551 | draw_filled_rect(xc-rx, yc-ry, xc-rx+width-1, yc-ry+height-1, cl_fill); |
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| 552 | draw_filled_rect(xc-rx, yc+ry+1, xc-rx+width-1, yc+ry+1-height-1, cl_fill); |
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| 553 | } |
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| 554 | else { |
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| 555 | draw_filled_rect(xc-rx, yc-ry, xc-rx+width-1, yc-ry+(ry*2+1)-1, cl_fill); |
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| 556 | } |
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| 557 | } |
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| 558 | } |
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