| 1 | #include "bitvector.h" |
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| 2 | #include <stddef.h> |
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| 3 | #include <stdlib.h> |
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| 4 | |
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| 5 | bit_vector_t* bv_create(int len, int nbits) |
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| 6 | { |
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| 7 | bit_vector_t* bm = (bit_vector_t*)malloc(sizeof(bit_vector_t)); |
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| 8 | if (bm == NULL) |
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| 9 | return NULL; |
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| 10 | |
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| 11 | bm->ptrLen = len * nbits / 8 + 1; |
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| 12 | bm->nElem = len; |
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| 13 | bm->nBits = nbits; |
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| 14 | bm->ptr = malloc(bm->ptrLen); |
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| 15 | if (bm->ptr == NULL) |
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| 16 | { |
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| 17 | free(bm); |
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| 18 | return NULL; |
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| 19 | } |
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| 20 | |
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| 21 | return bm; |
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| 22 | } |
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| 23 | |
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| 24 | // Utility function. Use bv_set instead. |
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| 25 | static inline void bv_setbit(const bit_vector_t* bm, int pos, int val) |
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| 26 | { |
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| 27 | int bp = pos - ((pos >> 3) << 3); |
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| 28 | if (val == 0) |
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| 29 | bm->ptr[pos >> 3] &= ~(1 << bp); |
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| 30 | else |
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| 31 | bm->ptr[pos >> 3] |= (1 << bp); |
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| 32 | } |
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| 33 | |
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| 34 | // Utility function. Use bv_get instead. |
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| 35 | static inline int bv_getbit(const bit_vector_t* bm, int pos) |
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| 36 | { |
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| 37 | // Note: bv_get() and other code rely on this |
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| 38 | // method returning '1' if the bit is set. |
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| 39 | // If you are interested only in the truth value, |
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| 40 | // you can use bv_testbit(). |
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| 41 | |
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| 42 | int bp = pos - ((pos >> 3) << 3); |
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| 43 | return (bm->ptr[pos >> 3] & (1 << bp)) >> bp; |
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| 44 | } |
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| 45 | |
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| 46 | void bv_set(const bit_vector_t* bm, int pos, int val) |
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| 47 | { |
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| 48 | int i = bm->nBits - 1; |
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| 49 | int bitpos = pos * bm->nBits; |
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| 50 | do |
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| 51 | { |
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| 52 | bv_setbit(bm, bitpos + i, val & (1<<i)); |
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| 53 | }while(--i >= 0); |
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| 54 | } |
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| 55 | |
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| 56 | // Same as bv_set, but sets val to two consecutive elements |
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| 57 | // instead of just one. |
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| 58 | void bv_set2(const bit_vector_t* bm, int pos, int val) |
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| 59 | { |
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| 60 | int i; |
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| 61 | int bitpos = pos * bm->nBits; |
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| 62 | for (i = 0; i < bm->nBits; ++i) |
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| 63 | { |
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| 64 | int t = val & (1<<i); |
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| 65 | bv_setbit(bm, bitpos + i, t); |
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| 66 | bv_setbit(bm, bitpos + i + bm->nBits, t); |
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| 67 | } |
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| 68 | } |
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| 69 | |
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| 70 | // Same as bv_set, but sets val to four consecutive elements |
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| 71 | // instead of just one. |
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| 72 | void bv_set4(const bit_vector_t* bm, int pos, int val) |
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| 73 | { |
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| 74 | int i; |
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| 75 | int bitpos = pos * bm->nBits; |
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| 76 | for (i = 0; i < bm->nBits; ++i) |
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| 77 | { |
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| 78 | int t = val & (1 << i); |
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| 79 | bv_setbit(bm, bitpos + i, t); |
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| 80 | bv_setbit(bm, bitpos + i + bm->nBits, t); |
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| 81 | bv_setbit(bm, bitpos + i + bm->nBits * 2, t); |
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| 82 | bv_setbit(bm, bitpos + i + bm->nBits * 3, t); |
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| 83 | } |
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| 84 | } |
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| 85 | |
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| 86 | int bv_get(const bit_vector_t* bm, int pos) |
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| 87 | { |
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| 88 | int ret = 0; |
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| 89 | int i = bm->nBits - 1; |
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| 90 | int bitpos = pos * bm->nBits; |
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| 91 | do |
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| 92 | { |
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| 93 | ret |= (bv_getbit(bm, bitpos + i) << i); |
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| 94 | }while(--i >= 0); |
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| 95 | |
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| 96 | return ret; |
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| 97 | } |
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| 98 | |
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| 99 | |
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| 100 | void bv_free(bit_vector_t* bm) |
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| 101 | { |
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| 102 | if (bm) |
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| 103 | { |
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| 104 | if (bm->ptr) |
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| 105 | { |
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| 106 | free(bm->ptr); |
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| 107 | bm->ptr = NULL; |
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| 108 | } |
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| 109 | |
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| 110 | free(bm); |
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| 111 | } |
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| 112 | } |
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| 113 | |
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| 114 | /* |
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| 115 | // Utility function. Not sure what for, but might |
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| 116 | // be useful in the future. |
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| 117 | static int bv_testbit(bit_vector_t* bm, int pos) |
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| 118 | { |
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| 119 | int bp = pos - ((pos >> 3) << 3); |
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| 120 | return bm->ptr[pos >> 3] & (1 << bp); |
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| 121 | } |
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| 122 | |
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| 123 | |
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| 124 | // This method is designed to be used for blitting the contents of the |
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| 125 | // bit_vector into the framebuffer. The value of each element is used to |
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| 126 | // look up a color value based on the lookup-table (last parameter). |
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| 127 | // Not used currently. Never will be probably. |
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| 128 | static void bv_expand(bit_vector_t* bm, unsigned char* dst, int len, color* lookup) |
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| 129 | { |
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| 130 | int i; |
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| 131 | int k; |
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| 132 | |
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| 133 | for (i = 0; i < len; ++i) |
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| 134 | { |
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| 135 | int elem = 0; |
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| 136 | int bitpos = i * bm->nBits; |
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| 137 | for (k = 0; k < bm->nBits; ++k) |
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| 138 | { |
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| 139 | int pos = bitpos + k; |
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| 140 | int bp = pos - ((pos >> 3) << 3); |
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| 141 | if (bm->ptr[pos >> 3] & (1 << bp)) |
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| 142 | elem |= (1 << k); |
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| 143 | } |
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| 144 | dst[i] = lookup[elem]; |
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| 145 | dst[i+screen_buffer_size] = lookup[elem]; |
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| 146 | } |
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| 147 | } |
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| 148 | */ |
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