| 1 | #include "console.h" |
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| 2 | #include "stdlib.h" |
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| 3 | #include "platform.h" |
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| 4 | #include "camera.h" |
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| 5 | #include "conf.h" |
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| 6 | #include "kbd.h" |
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| 7 | #include "keyboard.h" |
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| 8 | #include "histogram.h" |
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| 9 | #include "action_stack.h" |
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| 10 | |
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| 11 | typedef struct _action_stack |
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| 12 | { |
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| 13 | int (*action_process)(long p); |
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| 14 | long stack[ACTION_STACK_SIZE]; |
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| 15 | int stack_ptr; |
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| 16 | long comp_id; |
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| 17 | unsigned long delay_target_ticks; |
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| 18 | } action_stack_t; |
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| 19 | |
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| 20 | static action_stack_t** action_stacks = NULL; |
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| 21 | static int active_stack = -1; |
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| 22 | static int num_stacks = 0; |
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| 23 | static long task_comp_id = 1; |
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| 24 | |
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| 25 | // Returns true if the task denoted by comp_id has finished execution. |
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| 26 | // comp_id is returned by action_stack_create(). |
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| 27 | int action_stack_is_finished(long comp_id) |
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| 28 | { |
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| 29 | int i; |
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| 30 | for (i = 0; i < num_stacks; ++i) |
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| 31 | { |
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| 32 | if (action_stacks[i]->comp_id == comp_id) |
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| 33 | return 0; |
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| 34 | } |
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| 35 | |
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| 36 | return 1; |
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| 37 | } |
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| 38 | |
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| 39 | // Starts a new action stack with initial stack entry p. |
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| 40 | // The action stack is alive as long as its stack has entries. |
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| 41 | long action_stack_create(action_process proc_func, long p) |
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| 42 | { |
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| 43 | // Cap the maximum number of action_stacks |
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| 44 | if (num_stacks == MAX_ACTION_STACKS) |
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| 45 | return -1; |
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| 46 | |
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| 47 | // Initialize new action stack |
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| 48 | action_stack_t** tmp = (action_stack_t**)malloc(sizeof(action_stack_t*) * (num_stacks + 1)); |
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| 49 | memcpy(tmp, action_stacks, sizeof(action_stack_t*) * num_stacks); |
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| 50 | |
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| 51 | tmp[num_stacks] = (action_stack_t*)malloc(sizeof(action_stack_t)); |
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| 52 | |
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| 53 | action_stack_t* stack = tmp[num_stacks]; |
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| 54 | stack->action_process = proc_func; |
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| 55 | stack->stack_ptr = 0; |
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| 56 | stack->comp_id = task_comp_id; |
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| 57 | stack->delay_target_ticks = 0; |
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| 58 | stack->stack[0] = p; |
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| 59 | |
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| 60 | action_stack_t** old = action_stacks; |
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| 61 | action_stacks = tmp; |
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| 62 | ++num_stacks; |
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| 63 | |
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| 64 | if (old != NULL) |
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| 65 | free(old); |
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| 66 | |
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| 67 | // Increment task_comp_id, handle wraparound, |
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| 68 | // and do not take values already in use |
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| 69 | do |
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| 70 | { |
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| 71 | ++task_comp_id; |
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| 72 | if (task_comp_id < 0) |
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| 73 | task_comp_id = 0; |
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| 74 | } while( !action_stack_is_finished(task_comp_id) ); |
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| 75 | return stack->comp_id; |
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| 76 | } |
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| 77 | |
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| 78 | static void action_stack_finish(int task_id) |
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| 79 | { |
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| 80 | action_stack_t** tmp = NULL; |
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| 81 | if (num_stacks > 1) |
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| 82 | tmp = (action_stack_t**)malloc(sizeof(action_stack_t*) * (num_stacks - 1)); |
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| 83 | |
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| 84 | int src_index, dst_index; |
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| 85 | for (src_index = 0, dst_index = 0; src_index < num_stacks; ++src_index) |
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| 86 | { |
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| 87 | if (src_index != task_id) |
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| 88 | { |
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| 89 | tmp[dst_index] = action_stacks[src_index]; |
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| 90 | ++dst_index; |
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| 91 | } |
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| 92 | else |
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| 93 | { |
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| 94 | free(action_stacks[src_index]); |
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| 95 | } |
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| 96 | } |
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| 97 | |
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| 98 | action_stack_t** old = action_stacks; |
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| 99 | --num_stacks; |
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| 100 | action_stacks = tmp; |
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| 101 | free(old); |
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| 102 | } |
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| 103 | |
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| 104 | // Can only be called from an action stack |
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| 105 | void action_pop() |
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| 106 | { |
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| 107 | if (active_stack == -1) |
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| 108 | return; |
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| 109 | |
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| 110 | --(action_stacks[active_stack]->stack_ptr); |
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| 111 | } |
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| 112 | |
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| 113 | // Can only be called from an action stack |
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| 114 | void action_push_delay(long msec) |
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| 115 | { |
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| 116 | action_push(msec); |
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| 117 | action_push(AS_SLEEP); |
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| 118 | } |
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| 119 | |
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| 120 | // Can only be called from an action stack |
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| 121 | void action_push_press(long key) |
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| 122 | { |
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| 123 | // WARNING stack program flow is reversed |
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| 124 | action_push_delay(CAM_KEY_PRESS_DELAY); |
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| 125 | action_push(key); |
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| 126 | action_push(AS_PRESS); |
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| 127 | } |
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| 128 | |
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| 129 | // Can only be called from an action stack |
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| 130 | void action_push_release(long key) |
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| 131 | { |
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| 132 | // WARNING stack program flow is reversed |
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| 133 | action_push_delay(CAM_KEY_RELEASE_DELAY); |
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| 134 | action_push(key); |
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| 135 | action_push(AS_RELEASE); |
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| 136 | } |
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| 137 | |
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| 138 | void action_push_click(long key) |
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| 139 | { |
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| 140 | // WARNING stack program flow is reversed |
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| 141 | action_push_release(key); |
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| 142 | #if defined(CAM_KEY_CLICK_DELAY) // camera need delay for click |
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| 143 | action_push_delay(CAM_KEY_CLICK_DELAY); |
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| 144 | #endif |
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| 145 | action_push_press(key); |
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| 146 | } |
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| 147 | |
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| 148 | void action_wait_for_click(int timeout) |
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| 149 | { |
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| 150 | action_push(timeout); |
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| 151 | action_push(AS_WAIT_CLICK); |
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| 152 | } |
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| 153 | |
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| 154 | // Can only be called from an action stack |
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| 155 | void action_push(long p) |
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| 156 | { |
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| 157 | if (active_stack == -1) |
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| 158 | return; |
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| 159 | |
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| 160 | action_stack_t* task = action_stacks[active_stack]; |
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| 161 | task->stack[++task->stack_ptr] = p; |
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| 162 | } |
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| 163 | |
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| 164 | // Can only be called from an action stack |
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| 165 | long action_get_prev(int p) |
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| 166 | { |
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| 167 | if (active_stack == -1) |
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| 168 | return 0; |
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| 169 | |
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| 170 | action_stack_t* task = action_stacks[active_stack]; |
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| 171 | return task->stack[task->stack_ptr-(p-1)]; |
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| 172 | } |
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| 173 | |
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| 174 | // handle initializing and checking a timeout value on the stack |
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| 175 | // p is the how far up the stack the timout value is |
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| 176 | // returns zero if the timeout has not expired, 1 if it has |
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| 177 | // does not pop the delay value off the stack or clear the delay value |
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| 178 | int action_process_delay(int p) |
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| 179 | { |
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| 180 | int t = get_tick_count(); |
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| 181 | // FIXME take care if overflow occurs |
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| 182 | if (action_stacks[active_stack]->delay_target_ticks == 0) |
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| 183 | { |
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| 184 | /* setup timer */ |
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| 185 | long action = action_get_prev(p); |
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| 186 | action_stacks[active_stack]->delay_target_ticks = t+((action)?action:86400000); |
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| 187 | return 0; |
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| 188 | } |
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| 189 | if (action_stacks[active_stack]->delay_target_ticks <= t) |
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| 190 | { |
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| 191 | return 1; |
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| 192 | } |
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| 193 | return 0; |
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| 194 | } |
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| 195 | |
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| 196 | void action_clear_delay(void) |
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| 197 | { |
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| 198 | action_stacks[active_stack]->delay_target_ticks = 0; |
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| 199 | } |
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| 200 | |
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| 201 | // Defines some standard operations. Returns false if it could not process anything. |
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| 202 | // Can only be called from an action stack |
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| 203 | int action_stack_standard(long p) |
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| 204 | { |
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| 205 | long t; |
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| 206 | |
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| 207 | switch (p) |
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| 208 | { |
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| 209 | case AS_PRESS: |
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| 210 | kbd_key_press(action_get_prev(2)); |
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| 211 | action_pop(); |
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| 212 | action_pop(); |
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| 213 | break; |
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| 214 | case AS_RELEASE: |
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| 215 | kbd_key_release(action_get_prev(2)); |
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| 216 | action_pop(); |
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| 217 | action_pop(); |
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| 218 | break; |
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| 219 | case AS_SLEEP: |
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| 220 | if(action_process_delay(2)) |
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| 221 | { |
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| 222 | action_clear_delay(); |
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| 223 | action_pop(); |
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| 224 | action_pop(); |
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| 225 | } |
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| 226 | break; |
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| 227 | case AS_PR_WAIT_SAVE: |
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| 228 | state_shooting_progress = SHOOTING_PROGRESS_NONE; |
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| 229 | state_expos_recalculated = 0; |
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| 230 | histogram_stop(); |
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| 231 | |
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| 232 | action_pop(); |
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| 233 | break; |
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| 234 | case AS_WAIT_SAVE: |
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| 235 | if (state_shooting_progress == SHOOTING_PROGRESS_DONE) |
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| 236 | action_pop(); |
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| 237 | break; |
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| 238 | case AS_WAIT_FLASH: |
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| 239 | if (shooting_is_flash_ready()) |
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| 240 | action_pop(); |
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| 241 | break; |
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| 242 | case AS_WAIT_EXPHIST: |
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| 243 | if (state_expos_recalculated) |
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| 244 | { |
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| 245 | state_expos_under = under_exposed; |
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| 246 | state_expos_over = over_exposed; |
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| 247 | action_pop(); |
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| 248 | } |
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| 249 | break; |
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| 250 | case AS_PR_WAIT_EXPHIST: |
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| 251 | if (shooting_in_progress() || MODE_IS_VIDEO(mode_get())) |
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| 252 | { |
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| 253 | state_expos_recalculated = 0; |
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| 254 | histogram_restart(); |
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| 255 | action_pop(); |
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| 256 | } |
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| 257 | break; |
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| 258 | case AS_WAIT_CLICK: |
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| 259 | if(action_process_delay(2) || (kbd_last_clicked = kbd_get_clicked_key())) |
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| 260 | { |
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| 261 | if (!kbd_last_clicked) |
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| 262 | kbd_last_clicked=0xFFFF; |
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| 263 | action_clear_delay(); |
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| 264 | action_pop(); |
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| 265 | action_pop(); |
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| 266 | } |
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| 267 | break; |
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| 268 | case AS_SHOOT: |
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| 269 | // Initiate a shoot. Remember that stack program flow is reversed! |
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| 270 | action_pop(); |
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| 271 | // XXX FIXME find out how to wait to jpeg save finished |
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| 272 | // note, must not wait 0, means forever |
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| 273 | action_push_delay((conf.script_shoot_delay)?conf.script_shoot_delay*100:1); |
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| 274 | |
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| 275 | action_push(AS_WAIT_SAVE); |
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| 276 | |
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| 277 | action_push_release(KEY_SHOOT_HALF); |
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| 278 | action_push_release(KEY_SHOOT_FULL); |
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| 279 | |
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| 280 | action_push_press(KEY_SHOOT_FULL); |
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| 281 | |
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| 282 | action_push(AS_WAIT_FLASH); |
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| 283 | action_push(AS_WAIT_EXPHIST); |
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| 284 | action_push(AS_PR_WAIT_EXPHIST); |
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| 285 | |
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| 286 | action_push_press(KEY_SHOOT_HALF); |
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| 287 | |
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| 288 | action_push(AS_PR_WAIT_SAVE); |
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| 289 | default: |
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| 290 | return 0; |
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| 291 | } |
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| 292 | |
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| 293 | return 1; |
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| 294 | } |
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| 295 | |
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| 296 | static void action_stack_process(int task_id) |
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| 297 | { |
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| 298 | action_stack_t* stack = action_stacks[task_id]; |
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| 299 | if (stack->stack_ptr > -1) |
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| 300 | { |
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| 301 | long stack_arg = action_get_prev(1); |
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| 302 | if (stack->action_process) |
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| 303 | stack->action_process(stack_arg); |
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| 304 | else |
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| 305 | action_stack_standard(stack_arg); |
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| 306 | } |
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| 307 | else |
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| 308 | { |
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| 309 | action_stack_finish(task_id); |
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| 310 | } |
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| 311 | } |
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| 312 | |
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| 313 | void action_stack_process_all() |
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| 314 | { |
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| 315 | int i; |
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| 316 | for (i = num_stacks - 1; i >= 0; --i) |
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| 317 | { |
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| 318 | active_stack = i; |
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| 319 | action_stack_process(i); |
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| 320 | } |
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| 321 | |
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| 322 | active_stack = -1; |
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| 323 | } |
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